The nature of animation production within Dreamworks TV involves a close collaboration with internal artists and overseas partner studios that provide their services for a large bulk of the episodic shot work that gets produced. As a lighting/compositing artist, it’s our primary responsibility to setup the master light rig for all assets in a show under a variety of lighting conditions and Times of Day that are pre-determined by the needs of a show team. Occasionally we have the opportunity to light key shots in a sequence or polish shots delivered from our overseas partner studios. As such, the breakdown of the compilation you see above contains a variety of work across two of DreamWorks TV’s most recent shows.
00:00 - 00:03 - Jurassic World: Camp Cretaceous // Asset light rigs, shot polishing
00:03 - 00:08 - Fast & Furious Spy Racers // Asset light rigs, shot polishing
00:08 - 00:10 - Jurassic World: Camp Cretaceous // Asset light rigs
00:10 - 00:12 - Fast & Furious Spy Racers // Asset light rigs
00:12 - 00:20 - Fast & Furious Spy Racers // Asset light rigs
00:20 - 00:34 - Jurassic World: Camp Cretaceous // Asset light rigs, shot polishing
00:34 - 00:50 - Fast & Furious Spy Racers // Asset light rigs (Primarily Tony’s Iridescent Purple Car)
00:50 - 01:07 - Jurassic World: Camp Cretaceous // Asset light rigs, shot polishing, key sequence lighting, Nuke Gizmo creation (T-Rex Hologram Effect)
01:07 - 01:09 - Fast & Furious Spy Racers // Asset light rigs
01:09 - 01:24 - Jurassic World: Camp Cretaceous // Asset light rigs, shot polishing
01:24 - 01:27 - Fast & Furious Spy Racers // Asset light rigs
01:27 - 01:48 - Jurassic World: Camp Cretaceous // Asset light rigs, shot polishing, key sequence lighting, Nuke Gizmo creation (Cloud and Foliage Gobos)
01:48 - 01:56 - Fast & Furious Spy Racers // Asset light rigs
01:56 - 02:56 - Jurassic World: Camp Cretaceous // Asset light rigs, shot polishing, key sequence lighting